artsXR and Matterlurgy


In the Air

artsXR and Matterlurgy at Wellcome Collection

19 May 2022—16 October 2022


We are excited to anounce In the Air exhibition at the Wellcome Collection with Matterlurgy and artsXR, continuing our collaborative art artwork that visualises the composition of air and pollution particles.

In the Air explores our relationship with the air around us. Moving freely across borders and through bodies, air is both vital to our existence and a threat to our health. Including Matterlurgy/artsXR 'Immersive and imaginative film installations introduce us to magnified versions of the particles that occupy our air'

For the latests updates visit: Wellcome Collection for details.

Air Morphologies, Matterlurgy and artsXR, 2022; In the Air, Wellcome Collection / Image by Steven Pocock, 2022

Air Morphologies, Matterlurgy and artsXR, 2022; In the Air, Wellcome Collection / Image by Steven Pocock, 2022

Collaborative project with Delfina Art Foundation residents artist duo Matterlurgy, and scientists to develop an immersive VR art artwork that visualises the composition of air and pollution particles. October 2019 - March 2020

AIR_MORPHOLOGIES: VR prototype showcased at Delfina Foundation and Tate Modern, as part of the Science Technology Society program.

AIR_TOPOLOGIES: a VR prototype artsXR developed with artist duo Matterlurgy, showcased at Tate Modern, Tate Exchange, March 2020. The work spatialises air pollution data from research conducted by Dr. David Green at King’s College London. The prototype maps the dynamics of particulate matter over time, demonstrating how the size and concentration of air pollution particles changes over a 24 hr period.

  • See artsXR and Matterlugy events at Tate Modern, Tate Exchange and Delfina Foundation here
  • More info about Matterlugy here


artsXR Projects

Examples of work by artsXR in collaboration with art organisations, artsts, designers and scientists.

Responsive Fashion Institute

We are thrilled to announce that artsXR have been commissioned by the Responsive Fashion Institute to co-create a very exciting fashion initiative…. stay tuned.

BEDLAM Prototype

Delivery of VR prototype for BEDLAM with Mat Collishaw Studio and Minky Production. BEDLAM is an art installation and VR experience created by Mat Collishaw. It depicts Bethlehem Hospital, the world’s first “hospital for lunatics” as it was in the 17th century. December 2019 - January 2020

Millbank Prison VR

Millbank Prison VR: an immersive, virtual reality art experience inside the Millbank Penitentiary, Millbank Prison, Britain’s national Penitentiary from 1816 to 1890. Ongoing Project 2019 - 2020